
Time to Feed
| Set | Jumpstart (JMP) |
| Collector # | 438 |
| Rarity | Common |
| Condition | Near Mint (NM) |
7 available
Sorcery{2}{G}
Choose target creature an opponent controls. When that creature dies this turn, you gain 3 life. Target creature you control fights that creature. (Each deals damage equal to its power to the other.)
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